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Before Skyrim, Todd Howard said a "brute force" Fallout 3 system shaped the RPG's iconic open world

GamesRadar+ 13 de octubre de 2026 · ahora mismo 2 min de lectura
Before Skyrim, Todd Howard said a "brute force" Fallout 3 system shaped the RPG's iconic open world

"What if every quest worked that way?"

"What if every quest worked that way?"

Fuente: GamesRadar+

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