Despite initial player concerns, Capcom feels good about Onimusha: Way of the Sword's difficulty, and says it has the data to prove it got it right

Even before Onimusha: Way of the Sword came out, the topic of enemy and encounter difficulty was a contentious one. The pre-launch demo had players divided; Dom found the combat exciting and challenging, likening it to t
Even before Onimusha: Way of the Sword came out, the topic of enemy and encounter difficulty was a contentious one. The pre-launch demo had players divided; Dom found the combat exciting and challenging, likening it to the Nioh series, whereas I thought it was a little too easy, almost like the game played itself. Read more
Fuente: Eurogamer
Leer noticia completa ↗HISTORIAS RELACIONADAS

NOTICIA
Todos los juegos de Fire Emblem de peor a mejor y el orden recomendado para jugarlos, incluido Fortune's Weave

NOTICIA
Save Mass Effect movement backed by The Expanse RPG devs inspired by BioWare

NOTICIA
Crítica de Hope: un cóctel coreano de humor, acción y aliens que aspira a ser el inicio de una trilogía